video games

Did Capcom just hint towards a remake of Resident Evil 3?

Did Capcom just hint towards a remake of Resident Evil 3?

The biggest game of the year is a remake of an old PS2 game. Resident Evil 2. Given the game back then was a game changer and fun. For years people remastered a scene or two to show what could be capable. In 2015 that all changed when Capcom announced that RE2 would get the remastered look.

 

The game came out with considerable sales in just over a few months being one of the most talked/played games in a long time. Personally, the game is an excellent reminder of the good old fashion survival horror games, but capcom just posted on their twitter that raises many questions. So, we’re getting a Resident Evil 3 remake? Remember 3 takes place before 2. It’s hard to say what will happen, but with the sales for the 2 it’ll be insane for capcom did not do Resident Evil 3

Posted by Jai Alexis in COMING SOON, GAME REVIEWS, GORE OR EXTREME HORROR, HORROR GAMES, HORROR NEWS, IN THE SPOTLIGHT, MONSTERS AND CREATURES, MYTHS AND LEGENDS, PREQUELS AND SEQUELS, REMAKES AND REBOOTS, REVIEWS, SCI-FI HORROR, THRILLER, URBAN DECAY/DYSTOPIAN FUTURES, ZOMBIES, 0 comments
COMING SOON: 2017 Horror Video Games, Part 2

COMING SOON: 2017 Horror Video Games, Part 2

2017: The Year That Horror Video Games Came Back With a Bite, Part 2

In part 1 of my foray into 2017 horror video games, we looked at some amazing horror games that are coming out this year. There are even more amazing games coming out this year, so lets dive back into the world of horror and video games.
1.) Game: Outlast 2
Release Date: Q1 of 2017
Developer: Red Barrels Studio
Platforms: Playstation 4, Xbox One, PC, and Mac

Outlast 2 is the sequel to the first terrifying game. In this sequel to one of the scariest games of all time, you play Blake Langermann, who along with his wife Lynn is investigating clues from the murder of a pregnant Jane Doe. These clues lead to them going deep in the Arizona desert, where darkness will overcome them and they uncover something so frightening, that it will lead everyone to the brink of insanity.
The game play in Outlast 2 is similar the first one in that it feels like you are in a found footage movie. Langermann's camera is his only ally as he and his wife travel in the desert, encountering things that you just might need more than a camera to protect yourself against. Will Outlast 2 be able to scare us more than the first one or was the first one just too good to live up to? Eager fans, like myself, can't wait to find out!
2.) Game: Days Gone
Release Date: December 16th, 2017
Developer: SIE Bend Studio
Platforms: Playstation 4

This Playstation exclusive game is a little different from the rest of the games on this list. It's not only a survival horror game, but it's also an action-adventure game. When I first saw the trailer for this game at E3 this year, I definitely got a Sons of Anarchy vibe, but then I saw them... Zombies!!! Not just a couple, or 10, no. A shit ton. This games looks like it's going to take the typical zombie game to a whole new level.
In this game you play as Deacon St. John, a former bounty hunter who doesn't want to be confined to being in the camps that were set up after a global pandemic happened. This global pandemic either killed people or turned them into zombies, which are known in this game as Freakers.
What's great about this game is that it not only combines action-adventure with the survival-horror genre, but it's also open world. This gives the player many opportunities to use the environment around them to kill Freakers, whether it's being stealthy or going all out with some buff weapons. If Sons of Anarchy and The Walking Dead had a baby, it would be this game, and I can't wait to explore the world of Days Gone!
3.) Game: Scorn
Release Date: TBA 2017
Developer: Ebb Software
Platforms: PC

In Scorn, you are welcomed to a world where it seems like you have landed in an H.R. Giger painting. There are no cut scenes in this game as well as no in-game prompts. This is to help make it seem like you are actually a part of this unsettling scenario, and it's not just a video game, but an experience. The developers have stated that you must use this terrifying environment around to navigate through the game and the story, and to take it slow so you don't miss anything important.
Along with a terrifying environment, there are of course, horrifying creatures in this world. Disfigured, and grotesque, these are creatures that I would never want to come across in the real world. Even the gun, that is shown being used by you (aka the main character in the story) looks terrifyingly awesome. Like a good true horror survival game, it appears that ammo will be limited, so even more reason to use the environment around you to get ahead in the game.
There isn't much known about the story of Scorn, except that it will be told in two parts, but even without major story details, this game is already drawing horror fans in. It looks to be an amazing and unique experience into a world I would only love to visit in my nightmares.
Posted by Alan Smithee in HORROR NEWS, 0 comments
COMING SOON: 2017 Horror Video Games, Part 1

COMING SOON: 2017 Horror Video Games, Part 1

2017: The Year That Horror Video Games Came Back With a Bite, Part 1

Horror is a genre that brings joy to many people – as is video gaming. Combine the two and you have a beautiful relationship that brings a mixture of happiness, excitement, and maybe even a little fear to countless fans. That said, there are some amazing horror video games coming out in 2017. Let's take a look at some of them.

1.) Game: Resident Evil 7: Biohazard
Release Date: January 24. 2017
Developer: Capcom
Platforms: Playstation 4, Xbox One, and PC


Resident Evil is a name that many horror fans and gamers alike know. For many of us, the first couple of Resident Evil games were our first forays into horror video games. Many were disappointed with the last Resident Evil game, Resident Evil 6, because it felt like a clunky, cheesy action movie instead of the survival horror game that we have all come to know and love. With Resident Evil 7, it looks like we are getting back to that horror atmosphere.


Resident Evil 7 takes place in Louisiana four years after what happened in RE6. You are playing as a new character to the series, Ethan Winters, who, while searching for his missing wife, comes upon a haunted plantation filled with psychotic individuals, and, of course, some haunting and frightening creatures. We are not sure how Ethan and the events in this game are connected to the other games in the series, but Capcom has said that they do tie together in some way.


2.) Game: Friday the 13th: The Game
Release Date: Early 2017
Developers: Gun Media, Illfonic
Platforms: Playstation 4, Xbox One, and PC


If there is one thing horror fans love, it’s a killer with a style that will make you fall in love with evil, such as Jason Voorhees, a mighty and ominous figure in the horror world, or as Jason Voorhees the man. The goal of the game, if you are a counselor, is to escape Jason and the camp. You can try the stealth route and hide and sneakily escape from him or team up with other counselors to take him on. If you play as Jason, the goal, of course, is to brutally kill all the counselors!

In this game, we are taken back to good ol’ Camp Crystal Lake, where you can play as a camp counselor or as the man himself, Jason Voorhees. The goal of the game, if you are a counselor, is to escape Jason and the camp. You can try the stealth route and hide and sneakily escape from him or team up with other counselors to take him on. If you play as Jason, the goal of course, is to brutally kill all the counselors!


If you are a Friday the 13th fan, whether you grew up watching the movies or just recently took a liking to Mr. Voorhees, this game will give you the biggest smile on your face. The setting is straight from the early movies, in all its 80s glory, the kills are brutal and gory, and you finally get to play as Jason Voorhees. What more could you ask for? Just remember, counselors, it doesn't matter how fast you run because Jason will always walk faster than you!

3.) Game: Agony
Release Date: June 2017
Developer: Madmind Studio
Platforms: Playstation 4, Xbox One, and PC


Probably one of the least talked about games on this list, Agony, is looking to be a great and gruesome addition to the horror video game catalog. You play a tortured soul who is stuck deep in the depths of Hell looking for an escape. By interacting with other souls stuck in in Hell, you soon learn that the only way to escape is to meet the one and only mystical Red Goddess. You have abilities, such as controlling other demons, that will aid you on this journey to escape.


Agony has some of the most hauntingly beautiful scenery that I have seen in a long time. Morbid and gruesome images play throughout the trailer, exactly what you would expect Hell to look like. The demons are nightmare -inducing, even if some of them have some really nice boobs to look at. Agony looks like it's going to be an Indie gem that will garner a cult following.

Well, there you have it – part one of my ongoing series of 2017 video game releases. Keep an eye out because part two will be coming soon.

Posted by Alan Smithee in HORROR NEWS, 1 comment
GAME REVIEW: Molly Maggot

GAME REVIEW: Molly Maggot

maggot1

By Nick Durham

I have come to the conclusion that I am indeed a masochist…or at least I think I am. Why else would I keep subjecting myself to shitty games that I find on Nintendo’s E-shop on the Wii-U? My latest find is called Molly Maggot…and good fucking grief, I don’t even know where to begin.

First and foremost, Molly Maggot is a platform game…sort of. You play as our titular heroine (the fucking thing is named Moly, so I’m assuming it’s a she), an adorable little maggot trying to find your way throughout the rotting flesh of a duck…or a bird…I don’t know what the fuck it is because the animated intro is so shitty that all I can say for sure is that the animal has wings. Anyway, your mission is to munch on blocks of flesh and navigate your way to the end of each zone. The blocks of flesh themselves consist of regular blocks and super rotten blocks that can hurt you if you touch them. After you first start munching on the blocks, you realize that each zone is actually like a maze, and due to the ungodly stage designs, you will get stuck and fuck yourself a lot. Not literally fuck yourself of course though, maggots don’t have sexual organs. I think. Wait, do they? Comment below and let me know, I’m too lazy to go look it up right now.

Now in addition to royally fucking yourself by munching the wrong direction (not a euphemism), you also have the ability to jump. This should help you on your quest, but it doesn’t, because the jumping and platforming mechanics of Molly Maggot are so goddamned terrible that I literally can’t put them into words. I was a fucking English major in college, and I CANNOT FIND THE FUCKING WORDS to describe how bad the mechanics are. Add to that the seemingly randomly generated enemies that pop up, piss-poor hit direction, shoddy animation, and the lack of game music, and you have one of the most hilariously awful games you’ll ever play.

So yeah, can you tell I didn’t care for Molly Maggot? It’s bad…like The Letter bad. That game was two bucks too, and I demanded my money back for that…Molly Maggot is so bad that not only do I want my two bucks back, I want my dignity back. This game is an abortion…and that’s me being nice.

Rating: 0/5

Posted by Alan Smithee in GAME REVIEWS, REVIEWS, 0 comments
GAME REVIEW: Fatal Frame: Maiden of Black Water (2015)

GAME REVIEW: Fatal Frame: Maiden of Black Water (2015)

By Nick Durham

fatalframe3

I've had a love/hate relationship with the Fatal Frame franchise since its inception. They aren't bad games, not one bit, for me personally, the promise that each game in the series offers gets overshadowed by sloppy mechanics and overall lack of execution. Fatal Frame: Maiden of Black Water is no different, although it does offer its fair share of positives along the way.

For those unfamiliar with the series, the Fatal Frame games usually put you in the shoes of a buxom Japanese babe that somehow winds up combatting ghosts and other supernatural elements, using a camera that attacks the spirits by snapping their pictures. The better picture you get, the more damage you dish out. Rinse, repeat. While never a household name of a franchise, the Fatal Frame games have their fan base, and while I kind of shit on it a little bit in that opening paragraph, the games themselves usually end up being fairly entertaining. This game, the fifth in the franchise, is no different.

You play as various characters at different points in the game's story, running around collecting items, solving very slight puzzles, and taking pictures of spooky ghosts. There's a mystery unfolding as the game goes on, taking place on a mountain range that is infamous for being a hot spot for suicides. Things get a tad confusing from that point forward, but I've never played these games for their stories in all honesty. Nevertheless, there is plenty of creepy atmosphere and haunting moments that take place throughout. Quick shots of ghastly apparitions swinging from nooses or leaping off cliffs really help give the game a sense of dread and spookiness. In the atmosphere department, Maiden of Black Water delivers the goods.

The game's biggest strength however also ends up being its biggest weakness. The game takes full advantage of the Wii-U's massive gamepad controller to use as the game's Camera Obscura (i.e., the name the franchise's spectral camera is called), and it uses it pretty well. Aiming and taking shots of the ghosts is simple and fun enough, and in fact this is the best use of the gamepad I've seen done in a long time. I've owned a Wii-U for a long while now, and not nearly enough games for it take advantage of the pad at all. Maiden of the Black Water happily does. That being said, when things get panicky (i.e. when there's a few ghosts teaming up on you), things get kind of cumbersome control wise. While in camera mode, your character can still move around, which is good, but if you back up against a wall, you wouldn't really know it until you realize you're not moving anymore. Then it's drop out of camera mode, and run a bit to give you a little distance between you and the ghosts to finish dispatching them. This wouldn't be that much of a bad thing, were it not for the fact that the character movement controls themselves are really, really fucking clunky. Trust me when I say: when things get hectic, you're going to get frustrated.

Graphically speaking the game looks good and there are some impressive lighting effects as well. The environments are nice and the character models and ghost effects are pretty good as well. From an aesthetic point of view, Maiden of Black Water kicks ass, especially for a Wii-U game. That, and the occasional gratuitous ass shots don't hurt either.

My biggest complaint about Maiden of Black Water however isn't so much the game itself, but how you have to play it. Now over in its native Japan, this game received a physical, disc release. Over here, it's digital only. Now that's really not that big a deal, but considering the game is close to being 10 gigabytes, and the Wii-U itself has a tiny ass hard drive (mine is 32 gigs for fuck's sake), this shit just doesn't fly. Now the one positive to this is that, at least for now, Nintendo is offering the first three chapters to play for free. Once you get through them, you can purchase the full game for 50 bucks if you feel so inclined. Considering that price tag, there isn't enough here to warrant that, at least for me. Plus Nintendo has apparently censored a number of revealing unlockable outfits for the female protagonists, replacing them with Princess Zelda and Zero-Suit Samus outfits instead. My penis weeps.

Anyway, Fatal Frame: Maiden of Black Water isn't a terrible game one bit. Give it a try for free while you can and see what you think. It's not worth the full 50 bucks, at least for me, but you may enjoy it much more than I did. So with all that in mind, give this a shot. There really isn't much in terms of survival horror to find on the Wii-U, and hey, I guess this winds up being better than that other Wii-U exclusive survival horror game The Letter right? That's not much of an accomplishment though, but that's besides the point; getting kicked in the dick by an ice skate is more enjoyable than that fucking game.

Rating: 3/5

Posted by Alan Smithee in GAME REVIEWS, REVIEWS, 0 comments
GAME REVIEW: Doom 3: BFG Edition (2012)

GAME REVIEW: Doom 3: BFG Edition (2012)

Doom 3: BFG Edition
(PS3, XBOX 360)

By Nick Durham

I usually don't play first person shooters. I've never been one to hop on board the Call of Duty or Halo bandwagons, and I more than likely never will either. For me, it takes a lot for me to dive into an FPS, an awful lot, which is strange because in my youth, I loved these fucking games. Granted the play mechanics of them were much simpler back then compared to how they are now. I played the hell out of Duke Nukem 3D, Quake, Wolfenstein 3D, etc...but there was always one game (and franchise) in particular that spoke to me more than all of them put together.

Mother. Fucking. Doom.

Like many others, I played Doom until my eyes bled, then I'd wipe away the tears, and play some more. This would continue for years, because somehow I'd never get tired of Doom, and I still don't to this very day. In 2004, after what seemed like eons, we finally got Doom 3, which upped the ante in terms of its technical aspects compared to its two predecessors, and is undoubtedly one of the scariest games of its era. In 2012, id Software released Doom 3: BFG Edition, which features a remastered take on the 2004 title, along with its Resurrection of Evil expansion, and throws in the classic Doom and Doom II along with their various expansions for good measure as well.

This remastered take on Doom 3 looks glorious and fucking terrifying. One thing that the game originally had going for it quite a bit was its lighting effects that were optimized to hide enemies, have them jump out at you, and scare the holy living shit out of you to boot. There's very few new elements crafted into the gameplay, such as using your flashlight while still holding a weapon, but that's pretty much it. The game's engine remains the same with no changes/updates, which is fine because there really don't need to be any. The game still ends up being as enjoyable now as it was back then.

There's also a shit load of content thrown in here for good measure. As I mentioned before, other than getting a remastered take on Doom 3, you get the Resurrection of Evil expansion, as well as a new single-player The Lost Mission pack. Combine that with the original Doom (technically the Ultimate Doom version, but whatever) and Doom II (with the No Rest for the Living pack), and you have one hell of an overall package that is more than worth its price tag. Speaking of price tags, since this came out in 2012, you can easily find this for less than 20 bucks, which is a total fucking steal.

All in all, having a remastered take on Doom 3 is one thing, but having it included in this package that features so much great content is a total fucking steal. It's good value for your money if you still have a last-gen console and want to scare yourself shitless, so you really have no excuse to do so. Seriously, stop reading this and go pick up Doom 3: BFG Edition. You won't regret it one bit.

Rating: 5/5

Posted by Alan Smithee in GAME REVIEWS, REVIEWS, 0 comments
EDITORIAL: Why We Need Resident Evil 2 HD Remastered

EDITORIAL: Why We Need Resident Evil 2 HD Remastered

By Nick Durham

A while ago I reviewed Capcom's Resident Evil HD Remastered, which wound up being a supremely enjoyable HD take on the classic first installment of the long running survival horror franchise. The game was a smash hit and made Capcom a shitload of money in the process, so immediately fans were hoping that maybe we'd finally get an HD remaster of Resident Evil 2.

Well, lo and behold, we're getting it.

Resident Evil 2 HD Remastered is coming. Who knows exactly when, but it's coming. It's about damn time too, considering we've had about umpteen remakes of the original Resident Evil as it is, but never a true new take on the classic first sequel (and no, the Dreamcast and Gamecube ports of Resident Evil 2 don't count either). Ever since the idea was planted in my head that this could become a reality, my mind has been running a mile a minute thinking about how amazing it could be given the new technology of today.

Just think back to the first time you played Resident Evil 2. Remember the first encounter with the Licker? Or finding the police station? Or trekking through the underground? Or the final showdown shortly before Raccoon City gets nuked off the face of the Earth? Imagine re-living all of that with a fresh coat of HD paint. Hell, imagine the game with a re-done control scheme that discards the dreaded tank controls of yesteryear. We could have something really special on our hands folks.

Now I know that having an HD take on Resident Evil 2 is going to sell really well. Probably so well that Capcom decides to do an HD remaster of Resident Evil 3: Nemesis (which I can almost guarantee will happen some time in the future). As a gamer, I know first hand that no one knows how to beat a dead horse better than Capcom does (except for maybe EA, but I digress), so they could keep on remastering various installments in the franchise all they want, but what I'm hoping happens is that maybe we'll see the franchise as a whole return with new installments that go back to the true survival horror roots of the series.

Back in the day, Resident Evil defined survival horror. Conserving ammo, saves, and health packs/healing plants to make it through the game was the way it had to go to survive. Resident Evil 4 changed the franchise forever with a more action-oriented approach to mix with the scares, and it winded up being one of the best games of its era. Resident Evil 5 and the recent Resident Evil 6...well, they just weren't. They were such departures from what we've come to love about the series that we started to forget what made this franchise so fucking good in the first place. Resident Evil 2 HD Remastered can put us on the right track, and thanks to the first remaster game, it looks like we're already on our way there.

Get ready my people, we're going back to Raccoon City one more time. One more time of a refreshing take on the epic zombie survival horror series that changed everything back in the day. Strap yourselves in folks, shit's about to get awesome once again.

Well, hopefully anyway.

Posted by Alan Smithee in EDITORIALS, 0 comments
GAME REVIEW: The Letter (2014)

GAME REVIEW: The Letter (2014)

By Nick Durham

What the fuck did I do to deserve this? No, seriously. What the fuck did I do to deserve having to play this fucking game? Who did I fuck over in this life or a previous life that has led to me willfully accepting the punishment that is playing?

The Letter? No, you know what, no one answer that. That would be too long a list.

Anyway, The Letter is a first person survival horror game where you take the role of a young man searching for your father who has mysteriously disappeared. Your journey starts in a bedroom and leads to a construction site where dear old Dad was working...or something like that anyway. In all honesty I didn't get too far in The Letter, but I'll get to why exactly in a minute or two. Along the way on your journey you'll walk around a lot in dark areas...and that's pretty much it. To call this game boring is saying it lightly. Literally absolutely fucking NOTHING happens in this fucking game. NOTHING!

Despite the fact that The Letter is boring as sin, this isn't even the game's biggest crime, not even close. First off, when the game first loads, look at that title screen. Did someone make this in fucking Microsoft Paint? Because that's what it looks like. Not to mention the game's graphics overall are untextured, super cheap looking garbage. I've seen early generation PS1 games that look way, way better than this piece of shit. Now I've been playing video games for a majority of my life, and I know firsthand that graphics don't necessarily make a game good or not. That is very true. There's plenty of super fun and enjoyable games that look like shit, but manage to be a great time. This is not fucking one of them.

Second of all, the control scheme for this game is fucking awful. This is mainly because the game's vertical axis is reversed...AND THERE'S NO FUCKING WAY TO CHANGE IT! That's right. You press one way to move, you move the opposite way. Great controls for a survival horror game right? Not to mention the fact that, as previously mentioned by me so eloquently right above, THERE'S NO FUCKING WAY TO CHANGE IT! I can forgive the graphics, and I can forgive the lack of horror, but I just can't forgive this. Not at all.

To make matters worse, the game is just so fucking cryptic. Cryptic games used to be the norm back in the 8 and 16-bit days, and they could be fun (and frustrating) to figure out. Figuring them out here is not fun, it's problematic, mostly because of the game's super shitty mechanics. Even just trying to get out of the first room, THE FIRST FUCKING ROOM, turned into a head scratcher. Like seriously...fuck all this.

Upon further investigation, I learned that The Letter flopped on IndieGoGo, only managing to secure over 300 bucks instead of the $5,000 originally set as the goal. The game was dumped upon the Nintendo e-shop for $1.99, and the outcry from Nintendo's Mii-verse is deafening. People feel ripped off, and they rightfully should. It doesn't take long to realize that "The Letter" is not a finished game, not by a long shot. It is, at its heart, a failed attempt at using crowd-funding to make a game, and then failing even further in terms of releasing a knowingly unfinished product with the hopes of churning out some kind of profit. A product crafted by inexperienced game developers that churned this steaming digital turd out as quickly as possible. Why am I shitting all over it like I am? Because the crew behind this promised over and over that The Letter would be granted consistent updates from its launch day to provide an overall better gaming experience. Guess how many updates have happened since the game was released in the beginning of 2015? Not a single fucking one. That is basically what we call a scam folks. Not a super expensive one, but a scam nonetheless.

On the flip side of that, it costs 2 bucks, so I know there are some of you that may be saying "come on Nick, it's only 2 bucks, what did you really expect?" Well, for starters, I expected something that played like a competent video game. I've played free-to-play games on my fucking phone that are way more in-depth than The Letter could ever hope to fucking be. I know it's only 2 bucks, but you know what? I still want my fucking money back.

Rating: 0/5

Posted by Alan Smithee in GAME REVIEWS, REVIEWS, 0 comments
GAME REVIEW: Resident Evil HD Remastered (2014)

GAME REVIEW: Resident Evil HD Remastered (2014)

By Nick Durham

Good fucking grief, how many times can you remake this fucking game? The original Resident Evil came out in 1996 believe it or not, and I have fond memories of playing the shit out of it in my youth and feeling a sense of accomplishment when I finally beat the damn thing. That in itself is a small triumph. This was when the Internet was in its infancy and just looking up walkthroughs online like you can today wasn't a thing (and I didn't believe in strategy guides because strategy guides are for pussies), and I think I spent more money renting the damn thing so many times than the actual game was worth.

All that is beside the point, however, as going back to the original Resident Evil today makes you realize that the game has not aged well at all. Its super cumbersome controls and the historically atrocious voice acting combined with the glitchy and frustrating AI tarnishes the memories I have of it...but that didn't stop Capcom from first releasing a Director's Cut of the game a few years later (around the time Resident Evil 2 first came out) that supposedly fixed some issues (spoiler alert, it didn't). Then, in 2002, Capcom completely remade the game for the Nintendo Gamecube. This version fixed a lot of the problems that plagued the original, with new graphics and gameplay elements that made the game more enjoyable than ever. So really, how does remaking the game in HD for modern consoles end up faring?

For starters, Resident Evil HD Remastered is basically almost the exact same as the Gamecube release 13 years ago. Granted there are quite a few graphical touch ups here and there, with upgraded texture mapping, backgrounds, and character animations. All these touch ups really do help make the game look absolutely beautiful, no doubt about that. I've never seen an old school-type Resident Evil game look so goddamned good. Seriously, there are parts in this game that are jaw-dropping. Capcom really did outdo themselves in the graphics department here, there's no doubt about that.

In terms of the actual gameplay elements, you get to choose between the original control scheme or an updated take on them, which is a nice touch because playing with the original tank-like controls these days makes me want to pull my fucking hair out. If you've played the game at all before in any iteration, then you're likely not going to be frightened by any of the game's offerings of shocks and scares, because you've already seen them before. That being said, they can still be nerve-wracking, and super enjoyable to boot.

The flaws of Resident Evil HD Remastered are mostly the same flaws that have appeared throughout the early entries of the series. The super limited camera angles can be a major pain in the ass, but if you've played the old Resident Evil games for any length of time, you already know this. Not to mention the fact that the game's inventory system is so goddamn dated and annoying that it just never really works all that well. Granted it never has, and granted that this is a survival horror game we're talking about (and the name of the game with that genre is trying to think ahead because you have to, well, fucking survive), but even still it feels like one of the most dated aspects of the game.

Flaws aside, Resident Evil HD Remastered is a blast to play regardless. It will make you remember just what made you fall in love with the franchise in the first place, and will also help ease you away from any recent bad memories that the much maligned Resident Evil 6 managed to create. So, whether it's your first time playing the original Resident Evil or your hundredth, check out this HD remake. You won't be disappointed.

RATING: 4/5

Posted by Alan Smithee in GAME REVIEWS, REVIEWS, 0 comments